My Projects
01
Fools Gold (January 2024)
Apoca Party is a resource management game that was created as part of the Summer Slow Jam: Narrative.
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This game was created as part of the team where I contributed game audio from Music to sfx.
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Engine: Unity
Development Cycle: 14 days
02
Tower of Cat-astrophe (November 2023)
Tower of Cat-astrophe is a chaotic physics cat balancing puzzle game where the longer you balance the scales (using cats) the more points you gain.
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This game was created as part of the team where I contributed towards Audio and Quality Assurance
Engine: Unity
Development Cycle: 1 month
03
Apoca-Party (July 2023)
Apoca Party is a resource management game that was created as part of the Summer Slow Jam: Narrative.
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This game was created as part of the team where I contributed to audio from Music to sfx.
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Engine: Unity
Development Cycle: 14 days
04
Dorchadas
(Honours Project) January 2023 - May 2023
Dorchadas is an on going Mobile RPG game which can be played completely independently from Visuals.
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This is a solo project so I carried out the role of: QA, Audio and Game Designer, Programmer and Story Writer.
Engine: Unity
Development Cycle: 4 months
05
Land of Morphie January 2022 - May 2022)
Land of Morphie is a turn based multiplayer game based with a celtic theme I helped create as part of a team of 8 students.
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For this project I contributed to QA and Audio whilst helping out with the documentation, gameplay trailer editor and design of the game.
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Engine: Unreal
Development Cycle: 4 months