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Land of Morphie
Land of Morphie is a turn based multiplayer game made using unreal engine. The game took inspiration from Sid Meiers Civilization, For the King and League of Legends but with the unique selling point of using Celtic mythology.
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This is the gameplay trailer that I edited on Premier Pro using footage gathered from the programmers
QA Testing
I made contributions to Land of Morphie's testing by creating test cases for every department of Stormy Night games. I used this opportunity to evolve my Quality Assurance excel sheet
Splitting The Test Cases into distinct Areas to help developers find specific areas quicker
Creating a traffic light system for importance to each team member and whether a test case was successful, unsuccessful or removed.
Trailer work
For the trailer, I worked with the teams animator where I sourced copyright free music and edited it to fit the trailer concept. The sfx used, were made by myself either for the game or for this trailer specifically.
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